<html>
<head>
<!--[if IE]>
<script type="application/javascript" src="excanvas.js"></script>
<![endif]-->
<script type="application/javascript">
function init() {
var canvas = document.getElementById("myCanvas");
if (canvas.getContext) {
var ctx = canvas.getContext("2d");
ctx.strokeRect(0,0,600,300);
}
}
</script>
<title>Browser support for HTML5 Canvas </title>
</head>
<body onload="init();">
<canvas id="myCanvas" width="600" height="300"></canvas><br>
</body>
</html>
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